Game Questions

mewillimewilli Member Posts: 10

How can I get an actor to only float on the top and bottom of the screen for a short period of time so the player has to interact with the enemies ?

Comments

  • SummationSummation Member, PRO Posts: 476

    @mewilli said:
    How can I get an actor to only float on the top and bottom of the screen for a short period of time so the player has to interact with the enemies ?

    @mewilli It sounds like you have the idea for a game in your head, but I'm not sure that we're able to understand the concept from the way you've described it.

  • mewillimewilli Member Posts: 10

    Well I'm creating a game the player plays as a character that is a Wizard Potato and can float . The player is able to control how high or low the character goes by clicking the mouse .( using a touch is pressed) Is there a way I could set a timer to keep the player from keeping the character from staying at the top or bottom of the screen.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Like the controls of flappy bird?

  • mewillimewilli Member Posts: 10

    Somewhat similar yes

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    I did a flappy bird tutorial if you want to check it out:

    http://gamedevelopment.tutsplus.com/tutorials/buzzy-bee-create-a-flappy-bird-style-game-in-gamesalad-step-by-step--gamedev-14733

    The movement is controlled by gravity and touch. There is constant Y gravity pulling the player down, and each time you touch/click the players Y acceleration is increased so it flies up before being pulled down again by gravity. So just like flappy bird you have to keep clicking to keep the player flying.

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