One pro account on a windows and mac computer?

owen_dennisowen_dennis Just a guy, you know.Member, PRO Posts: 236
edited July 2015 in Working with GS (Mac)

I've read that the scene switching memory leak bug has been fixed in the windows version of creator. If I download the windows version on a windows computer, can I use the pro membership I'm currently using on that computer? I was thinking I could just continue building on my mac, then, when I wanted to build a new adhoc, upload my game to the gamesalad servers using the windows version.

Is that doable as a quick workaround for now?

Comments

  • tintrantintran Member Posts: 453

    I'd imagine so, you probably just have to log in using the same account I don't see why not

  • owen_dennisowen_dennis Just a guy, you know. Member, PRO Posts: 236

    @tintran said:
    I'd imagine so, you probably just have to log in using the same account I don't see why not

    Yeah, I was assuming it's basically log out of one, log into the other. I just wanted to make sure before I went through all hassle.

  • GeorgeGSGeorgeGS Member, PRO Posts: 478

    The engine used on devices hasn't changed, just the engine used for Windows native preview. We plan to get everything on the newer engine as soon as we can but it isn't quite there yet.

  • owen_dennisowen_dennis Just a guy, you know. Member, PRO Posts: 236

    @GeorgeGS said:
    The engine used on devices hasn't changed, just the engine used for Windows native preview. We plan to get everything on the newer engine as soon as we can but it isn't quite there yet.

    Oh interesting. I didn't realize there was a difference. Well I'm looking forward to it. I have a few more things here and there to finish up in the game and, if I run out, I guess I could try my hand at making a commercial for it.

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