Possible issue with admob banners

Bowhill GamesBowhill Games Member Posts: 191
edited July 2015 in Working with GS (Mac)

App was working fine then I decided to add the admob banner (only thing that has changed), it was working fine until this morning.

The app is set up so it stays on the logo page for 3sec before moving on (as in the version before admob no changes have been made on that scene) in the demo below you can see it gets stuck on that page until I minimize the app see video below....

Is anyone else encountering this?

Comments

  • HopscotchHopscotch Member, PRO Posts: 2,782

    This has been a recurring problem with Admob, not limited to GS.

    What you can do to protect yourself from it is to delay your "Show Banner" behaviour, just long enough so your scene is fully loaded.

    If it still persist then it may be a different issue, post a bug report and GS can check if they are using the latest API.

  • Bowhill GamesBowhill Games Member Posts: 191

    @Hopscotch but there isn't any banner on the logo page or is the issue because the page its loads after the 3sec is up has a banner?

  • HopscotchHopscotch Member, PRO Posts: 2,782

    @Bowhill Games, that is my assumption.

    Admob has intermittently (and currently, notably with API 10) caused problems if texture loading and the ad request happen at the same time. This would happen in your case as the new scene loads.

  • Bowhill GamesBowhill Games Member Posts: 191

    thanks for the info ill give try delaying It by a second or so.

  • Bowhill GamesBowhill Games Member Posts: 191

    using timer to delayed admob adbar by 1sec and still seeing issues when using the change screen behaviour no one else seeing this?

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