Gamesalad iOS Viewer vs actual app mismatch

I created an app couple years ago, using Gamesalad Pro, and I downloaded it ran it on iOS view and it worked fine, However when I signed the app again, I was able to generate app file and load it on my iPhone. At first it feels like it's working fine as I heard the background music that I had on my app, but after complete launch all I see is black window with some text that I had on home page of my app.... anyone know what could be the reason. I am doing this with pro access.

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    the viewer is more forgiving of bad code than an actual app. All it takes is a missing attribute in a rule, or an invalid table call to wreak havoc in an adhoc app.

    unfortunately I think you're in for a good round of debugging. make a copy of the scene then try removing one actor at a time until it loads properly, then go through every rule in that actor.

    last night I spent 2 hours tracking down a bug that was preventing displayText to work, and it came down to tableCellValue referencing an attribute instead of a table on an entirely different actor!

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    A bad expression, trying to access a zero row/column or addressing a attribute wrong. Common errors that cause that kind of crash.

  • amitbhutaniamitbhutani Member Posts: 17

    Thank You guys!! looks like I have a long night in front of me... I will keep you posted on what i found.. another silly bug i would think

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