Just released my 1st free iPhone game!!! :D

trashdinner@hotmail.comtrashdinner@hotmail.com Member Posts: 36

Hey guys! My 1st iPhone game is on the appstore and it's called Monster Rain. Check it out if you want: https://itunes.apple.com/ca/app/monster-rain/id1020821132?mt=8

Thx to Alexandra from GS who helped me resolve son IAP issues I had (they turned out to be on apple's side)

Comments

  • IceboxIcebox Member Posts: 1,485

    Congratulations , looks good , good luck with the downloads!

  • AngryBoiAngryBoi Member Posts: 586

    There we go bud!

  • Thunder_ChildThunder_Child Member Posts: 2,343

    downloaded your game....very nice graphics...seem very unique I assume you made your own graphics for this game? are you also a graphic designer? as far as game play goes that also seems to be unique...has a fine level of difficulty also. power up are always nice....I give it a 3 of 5 at the moment on gameplay graphics is a five :smiley:

  • thank you guys :) I've been working hard and it's always nice to have feedback from the comunity!
    @Thunder_Child My friend made the drawings and I made some animations .. I'm far from being a graphic designer but I might do it all on my next game :) Thank you!

  • robertkdalerobertkdale USAMember Posts: 912

    congrats! :) Good Luck!

  • HopscotchHopscotch Member, PRO Posts: 2,782

    Congrats @trashdinner@hotmail.com , looking good!

  • DuesDues Member Posts: 1,159

    Congrats! Good luck with downloads! :)

  • thx guys :) any tips on how to get more downloads? hehe

  • nadir.alkarbinadir.alkarbi Member, PRO Posts: 94

    Nice i like it! :)

  • rvantilborgrvantilborg Member, PRO Posts: 185

    to get more downloads (no guarantees off course)

    1. make a video trailer (if you work with MAC, quicktime and Handbrake work really well.)

    2. translate your game info to any country that has App store enabled (i used google translate.. might not be perfect but unless you have the money to hire a translator this is the best option)

    3. keywords! (search 'Parrot' in the App Store, and my game 'Parrot Pro' is 3rd/4th in the list! making good use of keywords is very important…. use 'flappy' as keyword and you get 100+ flappy bird rip-offs first….)

    4. advertise on SM: twitter,instagram,facebook,linkedin,google+,youtube,pinterest etcetc….

    5.maybe locally create a 'QR code' campaign, if you don't understand 'QR', google it.

    1. try to get your app reviewed by a diversity of websites, for example 'app nanny' and others.

    i have attempted many of above and got twice the downloads as my first game did:)
    it costs you lots of work but its worth the effort.
    with gamesalad it is also easy to make a FREE, and PAID edition of your app, with and without ads.

    curious about my first game? i know its not the best, but it colors nice on my iPhone 6:)

    -http://itunes.com/apps/HoopatubeLite

    my latest release (will be updated soon!!)

    -https://itunes.apple.com/us/app/parrot-p.r.o.-lite/id1049092915?l=nl&ls=1&mt=8

    or scan this code with your iPhone:)

  • rvantilborgrvantilborg Member, PRO Posts: 185

    after 5 comes 6…. why does this website auto change it to 1?? hahaha loll read my text above:)

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