For a student studio project at University we developed a site specific animation, using GameSalad. It was projected onto the facade of a classic Victorian building (The School of Art at RMIT University, Melbourne, Australia).
The video reveals the production process....
Comments
Awesome @lycettebros ! Very cool use of GS.
Wow! That's really clever and very impressive.
BTW I didn't know you were at RMIT in Melbourne. I took undergrad units in Drawing and Photography with RMIT in the mid 90s.
That's some really great stuff !!!
Thanks @Socks @PhilipCC @Hopscotch
Very impressive, love those types of projections!
very very cool, way to think outside the box!
Thanks @jamie_c @jonmulcahy
We plan to do more such productions using GS. Such a quick way to make a physics based animation.
Really cool effect! Really wishing I'd thought of something like that
I love it! The video is a great snapshot of the process, too.
Pretty cool! I like the idea of "physics based animation."
Wow thats very cool !
Thanks guys!
Beautiful work.
Nice work! Love it
Very cool!
This is a another project that did not eventuate (the video is a mockup) but the animation again was developed using GameSalad.
Here is the final documentation of the 'Pendulum' work as it was exhibited (with some close ups included).
Great use of the architecture! @lycettebros
Crazy! That's awesome!
Thanks lads
Wow COOL! Would it be possible to have real time video mapping, like you could actually interact with the projection in real time using a GS App? @lycettebros
Interesting idea @wilsongalucho I think it would be possible in a very indirect way...maybe too slow a translation to make it playable. Certainly just projecting a GS game on a building is possible.
An adapted/rigged gamepad hooked up to physical objects would make it possible. Would be cool!