360 degree mouse aim

Anyone know how to create 360 degree mouse aim ?

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Do you have a link to an example? I don't know what a 360° mouse aim is...

  • SLOCM3ZSLOCM3Z Member Posts: 797

    Do you mean point the actor to the mouse? If I remember correctly in you actor you'll want to make a constrain attribute that says: constrain attribute self.rotation :to: vectorToAngle(self.X-mouse.Position.X,self.Y-mouse.Position.Y). Someone tell him if this is wrong. It is what I remember to do

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    I believe he could also use rotate to angle and make the x and y the mouse position.

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