GameSalad Pinball Jam!

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Comments

  • ValanValan Member, BASIC Posts: 410

    YES!
    Good decision; another month is definitely needed for us.

  • TobyToby Member Posts: 478

    Yep, extra month is good. I'm still figuring out the best settings to get the right feel and ball behaviour!

  • TobyToby Member Posts: 478

    How are the Pinballer's going? Anything to share or show?

  • mhedgesmhedges Raised on VCS Member Posts: 634

    @Toby said:
    How are the Pinballer's going? Anything to share or show?

    Dropped out, man. Working on other games in progress. I will do some pinball game at the end of the day, as I was an avid real-life (not video game) pinball player.

  • ChunkypixelsChunkypixels Member Posts: 1,114

    Similar situation to @mhedges as Ive had to put my game on hold while I work on finishing off another game I already had on the go, and do some paid contract work.

    The jam extension is good, but it does mean the challenge can no longer be a priority for me.. as I've just got too many other things that need to get done. So I'll hopefully get back to it for a bit in a week or so, for a few days.

    Then again, its the Global Game Jam at the end of the month, so that might get in the way too..!

  • TobyToby Member Posts: 478

    I'm close to completion on my pinball app. Just need to add sound and finish a few features to make it more difficult and enhance the re-play factor. I'll share soon.

  • RainbrosRainbros Member Posts: 124

    If build 1.25 isn't released in the next few days, will the jam be extended again?

  • TobyToby Member Posts: 478

    Not sure, maybe. The custom collisions poly feature is working well in the current build which was the whole point of the Pinball Jam. Only the Chefs can confirm for sure.

  • dgackeydgackey Austin, TXInactive, PRO, Chef Emeritus Posts: 699

    Hey folks,

    Sounds like most folks had to drop out of this, with the exception of @Toby and @LostOasisGames -- are there any others who are still working on games?

  • ArmellineArmelline Member, PRO Posts: 5,397

    I still hope to get one submitted!

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    I'm still in! Spend the day working on it. Should be done with it tommorow.

  • RainbrosRainbros Member Posts: 124
    edited February 2016

    I'm in, but only if we'll have custom fonts for it.

    Also, my ball goes straight through my paddles sometimes, so that would need to be fixed. Is there no such thing as continuous collision detection in Gamesalad?

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    @Rainbros said:
    I'm in, but only if we'll have custom fonts for it.

    Also, my ball goes straight through my paddles sometimes, so that would need to be fixed. Is there no such thing as continuous collision detection in Gamesalad?

    They are coming out with a fix for this in the next update.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    @Rainbros said:
    I'm in, but only if we'll have custom fonts for it.

    Also, my ball goes straight through my paddles sometimes, so that would need to be fixed. Is there no such thing as continuous collision detection in Gamesalad?

    You really need custom fonts for a pinball game? Come on..lol the collision issues I can see.

  • RainbrosRainbros Member Posts: 124
    edited February 2016

    @Lost_Oasis_Games said:

    You really need custom fonts for a pinball game? Come on..lol the collision issues I can see.

    I guess I'm just really passionate about custom fonts. No feature would save me more time and effort. Also, I would be a little ticked off if I didn't get to use the feature that we were supposed to have a month ago. It's only fair.

  • TobyToby Member Posts: 478

    Here is my entry, just put a little teaser video together to show what it looks like and the rough gameplay.

    youtu.be/MsHWHXR9N2M

    I'm still working on the graphics and bonuses etc. Still have to build Highscores, game over routines... better music, and add all the SFX etc.

    The mechanics are all working.

  • ValanValan Member, BASIC Posts: 410

    Still plugging away on our table. Finally, have all the mechanics working ok(ish).

    Now onto the graphics.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    @dgackey said:
    Hey folks,

    Sounds like most folks had to drop out of this, with the exception of @Toby and @LostOasisGames -- are there any others who are still working on games?

    Why don't you guys push this off until 1.25 is released? I think you would get more entries and I'm going to do some pinball videos to support the jam effort.

  • ChunkypixelsChunkypixels Member Posts: 1,114

    I think its safe to say Im out for definite. Got too much of a workload on, so haven't had chance to touch my pinball project for the best part of a month.

    Got me started on a project Ive been meaning to do for a couple of years though... so not been wasted time... although its now officially sat in my ever increasing pile of half-finished game projects! :*

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    Building a new pinball table

  • ArmellineArmelline Member, PRO Posts: 5,397

    I'm not making the deadline either by the looks of it :( Good luck to those who do though!

  • ValanValan Member, BASIC Posts: 410

    Trying to enter the Pinball Jam. Too late!

    @ Lost_Oasis_Games: Awesome looking table.

    Here's ours.

  • ValanValan Member, BASIC Posts: 410
    edited February 2016

    Really enjoyed doing this. My daughter has some great ideas and we have only started implementing them. This is still a beta WIP.

    Here's our entry but we cannot enter from Hong Kong :(
    Update: Alex from GameSalad just told me that we could. :)

    As you can see, some of thr collision detection really needs 1.25's fixes.
    Can't wait.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    @Valan, love the multi-level thing you have going on there!

  • ArmellineArmelline Member, PRO Posts: 5,397

    Great work those who got entries in! Some really impressive stuff going on!

  • ValanValan Member, BASIC Posts: 410

    @ Jamie_C: Cheers, some mode switching and Actor to Actor Attribute Changes.

  • ForumNinjaForumNinja Key Master, Head Chef, Member, PRO Posts: 554

    Since the pinball games will greatly benefit from the new features in 1.25 we're going to keep the pinball jam open until after 1.25 is released.

  • ValanValan Member, BASIC Posts: 410

    Great news.

  • owen_dennisowen_dennis Just a guy, you know. Member, PRO Posts: 236

    @ForumNinja said:
    Since the pinball games will greatly benefit from the new features in 1.25 we're going to keep the pinball jam open until after 1.25 is released.

    Which is going to be this week right? ;)

  • TobyToby Member Posts: 478

    Fine by me more time to develop!

    How long after 1.25 is out is the question?

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