What is the best way to work as a team by using GS?

Just wondering. GS doesn't have a team feature yet. I searched the forum and I found somebody saying the best way to cooperate is to make parts and combine them together. I heard GS team have some plans about import and export scene feature. So- anyone here works as a team, what is your experience? :wink:

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    The best are partners. I code and my partner is an artist.

  • OrvilFoxOrvilFox Member Posts: 67

    @Lost_Oasis_Games said:
    The best are partners. I code and my partner is an artist.

    Certainly that's a good team work!
    But the question is two or more developers, those teams which required more than one coder to get the project done. :)

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    That is difficult but not impossible in GS. The best way is to do a good code design outline and pass around the project file.

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