Tile Width and Height not accessible outside the protoype (bug?)

BigDaveBigDave Member Posts: 2,239
edited January 2017 in Working with GS (Mac)

Weirdly all graphic settings can be customised outside the prototype but not so for the Tile Width and Height.
Tough you can change attribute tile width and height within this opened actor to adjust it.
I would say thats a bug.

Comments

  • ArmellineArmelline Member, PRO Posts: 5,420

    I don't think it's ever been accessible, has it? Perhaps it has something to do with how images are handled?

  • BigDaveBigDave Member Posts: 2,239
    edited January 2017

    i don't think it has been accessible. But its an issue.

    With this implementation you need to create Prototypes for every actor that should tile differently, even tough they don't contain a single behaviour.

    Would be a nice improvement to get access to these variables in each instance.

Sign In or Register to comment.