Adding a trail behind an actor.

Hello GS community!

Thanks to your amazing help I have made so much progress creating my own game, and I am almost ready to let it loose on the app store :).

But I have one last hurdle to jump, and I wonder if you could help me out...

As an in-app purchase in my game, I want to allow the user to purchase trails to, well, trail behind the actor as they move through the scene.

I have worked out how to add in-app purchases, but how do I actually make a trail?

If you could write any answers in a noob friendly format that would be great :) .

Thanks for your time, have a great day!

Comments

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    You can try and use particles. :)

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Using a timer, spawn a small actor. Experiment with how often (every 0 seconds, every 0.2 second, etc) you spawn.

  • Ben :)Ben :) Member Posts: 8

    @Braydon_SFX said:
    You can try and use particles. :)

    @tatiang said:
    Using a timer, spawn a small actor. Experiment with how often (every 0 seconds, every 0.2 second, etc) you spawn.

    Thanks guys! :)

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