Is it possible to activate buttons without lifting a finger in a new screen using "pause game"?

bjarne@onetoon.combjarne@onetoon.com Member, BASIC Posts: 1
edited November 2017 in Working with GS (Mac)

I'm tying to make a popup menu using "pause game" function. But when it change to the new scene I have to lift a finger to activate touch function. Is it possible to activate buttons without lifting a finger in a new screen using "pause game"?
B1

Comments

  • ArmellineArmelline Member, PRO Posts: 5,419

    I've never actually tested this in conjunction with the pause behaviour, but I'd imagine you could do this using the Devices>Touches>Active and Device>Touches>Touch 1 X etc. attributes. You can check if there's a touch acive, and the locaion of the touch, and if that location is inside the button, trigger the button. The only question is if the touch remains registered after the pause is triggered. That's something you'll need to check!

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    I've tried and failed but I have not tried @Armelline's suggestion.

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