You are the master of the physics engine!!! Always great stuff coming from you. So glad you are here as you might be the only one that will understand my game!!
But great stuff there!
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
@Twayne2 said:
Basically, I just realized that I had forgotten to add in the description how many turkeys each level requires. Fixed it.
Adding a display with your lives would also be quite good.
I would actually speed up the game about 50%. If the speed of the turkeys and the bowl goes up by the same percentage, the difficulty will stay the same, but the game will be more dynamic and fun...
@tatiang said:
Excellent, @Toque. You did all the artwork, too, right?
Thanks
3/4 of way through I realized I couldn’t do all the art and finish the game. So the large three characters I had done for me. The rest and animations I did. It’s really only luck that I finished it. Honestly didn’t think I could pull it off. I had an hour lunch to get it working.......
I just started learning pixel art. I’m not that good.
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
@Braydon_SFX is the publishing page jammed up? I have an app in the generation que but it never completes. Tried a few times today, same result.
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
@Hopscotch said: @Braydon_SFX is the publishing page jammed up? I have an app in the generation que but it never completes. Tried a few times today, same result.
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
@Hopscotch said:
Too bad, my little project runs nicely but jams up the publishing portal.
All done in Creator2.
Sent you a pm
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
edited December 2017
Hey everyone - We're having some odd publishing issues right now (murphy's law, eh?). I'm going to extend the deadline for 24 hours so we can get the issues resolved.
The new deadline is 12/1/2017 at 10pm Central.
Those of you who have entered are free to make changes and continue development if you wish.
Thanks for your understanding!
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
Yeah, I don't think my project every finished publishing either. It said to wait a few minutes last night but I gave it like 10 and then closed the window.
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
Closing. We’re still having issues with specific projects publishing. I’ll ask those having issues to message me with the direct link to their project and I’ll consider it a submission since we’re having issues with publishing.
Thanks for participating, everyone! Keep an eye out early next week for the winners thread!
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
@Braydon_SFX What link would we give you? How do we find it? Thanks.
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
@tatiang said: @Braydon_SFX What link would we give you? How do we find it? Thanks.
Open your project in Creator 2.0 and copy the URL and PM it to me. I'll be able to access it.
Comments
Hey great idea. I like your turkeys. For a first game thats amazing for a week!!!
>
You are the master of the physics engine!!! Always great stuff coming from you. So glad you are here as you might be the only one that will understand my game!!
But great stuff there!
Thanks @Toque! Can't wait to see your game.
@jamie_c Well done, I love those kind of games!
Here is my game entry Turkey Drop. In the early 80's there was a sitcom WKRP in Cincinnati. A classic episode was the Thanksgiving turkey give away.
Here is a link of a short video of that episode. It was quite funny at the time......

Nothing more important at thanksgiving than family. All family members are in my game as well. No turkeys were harmed in the making of this game.
https://arcade.gamesalad.com/games/145751
Excellent, @Toque. You did all the artwork, too, right?
Just rename the game Turkey Shooter!
And make it so that the tanks shoot turkeys.
Right now you don't have graphics for the bullets anyhow.
I looked at your guys' games, and they are all neat! Each one uses a new concept that I didn't think about using before, ( I believe.) Nice.
Basically, I just realized that I had forgotten to add in the description how many turkeys each level requires. Fixed it.
Adding a display with your lives would also be quite good.
I would actually speed up the game about 50%. If the speed of the turkeys and the bowl goes up by the same percentage, the difficulty will stay the same, but the game will be more dynamic and fun...
Thanks
3/4 of way through I realized I couldn’t do all the art and finish the game. So the large three characters I had done for me. The rest and animations I did. It’s really only luck that I finished it. Honestly didn’t think I could pull it off. I had an hour lunch to get it working.......
I just started learning pixel art. I’m not that good.
Little less than 9 hours remaining!
@Braydon_SFX is the publishing page jammed up? I have an app in the generation que but it never completes. Tried a few times today, same result.
Not that I know of... It should be good.
Okay I might speed up the game a bit. Maybe.
Too bad, my little project runs nicely but jams up the publishing portal.

All done in Creator2.
Yes that is very cool. Great design.
Sent you a pm
Hey everyone - We're having some odd publishing issues right now (murphy's law, eh?). I'm going to extend the deadline for 24 hours so we can get the issues resolved.
The new deadline is 12/1/2017 at 10pm Central.
Those of you who have entered are free to make changes and continue development if you wish.
Thanks for your understanding!
Yeah, I don't think my project every finished publishing either. It said to wait a few minutes last night but I gave it like 10 and then closed the window.
Closing. We’re still having issues with specific projects publishing. I’ll ask those having issues to message me with the direct link to their project and I’ll consider it a submission since we’re having issues with publishing.
Thanks for participating, everyone! Keep an eye out early next week for the winners thread!
@Braydon_SFX What link would we give you? How do we find it? Thanks.
Open your project in Creator 2.0 and copy the URL and PM it to me. I'll be able to access it.