Turn off gravity for one character only

bkhoward2001bkhoward2001 Member, PRO Posts: 86

I have a scene that has gravity, but I need one actor that does not obey the gravity but moves (floats) freely... Any ideas?

Comments

  • Twayne2Twayne2 Member Posts: 458

    Use acceleration behaviors as ''gravity' and just don't add that behavior to that actor. :smiley:

  • bkhoward2001bkhoward2001 Member, PRO Posts: 86
    edited March 2018

    Tried that but that is causing quite a bit of trouble... It is a shame that there is not an 'ignore gravity' setting that could be used with actors....

  • freneticzfreneticz SwedenMember, PRO Posts: 777

    Turn off moveable?

  • mikejamesfishermikejamesfisher Member Posts: 88

    Perhaps trying accelerate direction 90 at same speed as gravity

  • bkhoward2001bkhoward2001 Member, PRO Posts: 86

    I will try that...

  • bkhoward2001bkhoward2001 Member, PRO Posts: 86

    That does get him to move to a point, but he then stops.. How do you get him to continually chase the main actor? I have tried to store the main actor's x/y coordinates and then he moves to that and stops.... I use the Move To attribute, but he doesn't continually keep moving after the main actor?

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    I'm not sure what kind of chasing behavior you are looking for but I did a tutorial for an RPG style below. This uses Accelerate Toward instead of Move To, because as you've seen Move To moves to the given point and stops.

  • bkhoward2001bkhoward2001 Member, PRO Posts: 86

    That worked!

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Great, glad to hear it! :)

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