multiplayer function

Been very interested in dev prototypes for some "board game" ideas. Is there anyone here considered an expert authority on multiplayer functionality that I can contact?

Looking to keep things as simple as possible (ie. if a player rolls dice, the other player can see the results. if a players icon piece is on a particular square, the opponent can see where it currently is. etc..)


If no one is especially helpful is there another recommended source for this process?

Comments

  • ArmellineArmelline Member, PRO Posts: 5,397

    Doing the parts you mentioned above isn't especially difficult. The passing data back and forwards between two players is fairly straight-forward. The really difficult part of logging players in and matchmaking them. That's... considerably more complciated to do properly.

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