template - Level Menu with unlock and save

JamesZeppelinJamesZeppelin Member Posts: 1,927
edited November -1 in Working with GS (Mac)
I posted this a while ago but didnt realize i forgot to make it downloadable

Sorry... you can download it now

Keep in mind saving doesnt work unless on a device so you cant really test the saving on the web. But the source code works fine.

ALSO... keep in mind there are many ways to do this. I boolean for each level is probably the most straight forward approach witha save for each one.

This is just a method i used so that i could make a shortcut to drop the same actor into every level without having to change it's instance.

I did my best to make notes but this shortcut can be confusing since the main rule will be hidden in the prototype. When you drop the actor into a level you will see the rules "magically" appear.

http://gamesalad.com/game/play/67979

feel free to post if you have any questions

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    Nice one James - I'm sure a lot of people will find this very useful :D
  • chosenonestudioschosenonestudios Member Posts: 1,714
    Also you can kiiinda test the save feature.... If you hit the reset game button (in GS) its like shutting the game down and reopening it :D
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    chosenonestudios said:
    Also you can kiiinda test the save feature.... If you hit the reset game button (in GS) its like shutting the game down and reopening it :D

    Wow... thanks
    thats awesome!! I didnt realize that
  • JuggerJugger Member, PRO Posts: 238
    Oouu :) thanks!
Sign In or Register to comment.