Free 3D Stuff - Some Work Required (Daz 3D)

scorelessmusicscorelessmusic Member Posts: 565
I've been scouring the net and accumulating gigabytes of free-to-use resources and in case it'll benefit anyone here, I'll post them in various threads.

This one is for 3D graphics. They have regular freebie offers in their online shops so it benefits going in early and getting a free account. No credit card declaration required.

http://www.daz3d.com/i/software/daz_studio3?_m=d

Comments

  • davnielidavnieli Member Posts: 18
    It looks like a really cool program but i got one question. how would i get that onto gamesalad i dont get how thats going to work.
  • CorellaCorella Member Posts: 37
    While you can't (yet? :-) ) load a 3D file format into GS, you can render 3D content to make 2D animations and still images. Advantages of this opposed to drawing them is that you can then render from any angle, and reuse the model that way.
  • davnielidavnieli Member Posts: 18
    kk thanks im kinda geting it know
  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
    Are this free Daz3D models compatible with Blender?
  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
    And if not, is there a site where I can find Blender compatible files?
  • SnowleapordSnowleapord Member Posts: 77
    That's suite!!!!!!!!
  • quantumsheepquantumsheep Member Posts: 8,188
    Keep meaning to post a thank you for pointing me in this direction - thanks! Spent he weekend trying this stuff out and I have to admit it's pretty addictive!

    Nice one!

    QS
  • GS_Test01GS_Test01 Member Posts: 26
    Another great tool is eRains Swift 3D. You can easily export a series of PNG images for a 3D object that can then be animated in GameSalad.
  • eric_summerseric_summers Member Posts: 26
    It is only legal to use rendered content with DAZ. It is a great way to get content though. Although the program is free, you really need to spend a few hundred on plugins and content to make it usable.
  • quantumsheepquantumsheep Member Posts: 8,188
    @Matt - yeah, I've been using an old version of Swift 3D for a while now - it's how I made the graphics for an upcoming game.

    Still, I actually prefer Daz Studio - just because there's a lot of variety in the models you can get and use, and it's easier for me to pose human figures too.

    I've been thinking of making a comic ;)

    Thanks again to Scorelessmusic!

    QS
  • multiplayermultiplayer Member Posts: 30
    similiar program to Daz is 'Poser'(but i think better. Maybe now Daz have similiar options but when i was using it, Poser have better shader system, hdr lighting, morph targets etc - and all with very easy interface.) - you can use Daz models like any other stuff from net (lots of freebie on renderosity.com)
  • scorelessmusicscorelessmusic Member Posts: 565
    You're welcome, QS! I hope I can bring in more leads to good resources for all of us. I've been doing it for my own projects and I really think all these resources need to find more good hands. Just imagine the exponential possibilities then!
  • imGuaimGua Member Posts: 1,089
    So Poser have a better lightning\rendering? Cause lightning\rendering is the only thing a really hate in Daz 3d.
  • imGuaimGua Member Posts: 1,089
    Bought Reality, for better render quality, Will see what it can do when I get home.
  • JPickardJPickard Member Posts: 477
    I've been using Bryce since it first came out in 1994. It's really quite a deep app once you get past the basics. And now being able to import objects from the sweet app sculptris makes it even more versatile.
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