particles behind actor?!
is it possible? or do i have to constrain another actor behind it with the particles rule?!
p.s
i dont want to start a new topic, i have another qestions..
my game run at 50-60 fps , can i force it to run at max 40? and reduce ram?
probably not but it worth asking..
p.s
i dont want to start a new topic, i have another qestions..
my game run at 50-60 fps , can i force it to run at max 40? and reduce ram?
probably not but it worth asking..

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