Loading icon when changing scene

zplzpl Member Posts: 26
edited November -1 in Working with GS (Mac)
hey.

Is there any way to totally visually control changing a scene. now when i change a scene it seems to have some kind of default animated icon which tells that somethiing is being loaded.

Any ways to prevent that?

Way to preload stuff etc...

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Nope, your stuck with e spinning wheel when you change scenes.
  • GamersRejoiceGamersRejoice Member Posts: 817
    I've seen some GameSalad games that at least show some sort of game graphic that says loading... (I'm not sure how this is done yet and would like to know how) but the little swirly is always there.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Thats easy, right before you ave logic to change the scene, display a full screen graphic of whatever you want.

    I doing this heavily in my next game
  • GamersRejoiceGamersRejoice Member Posts: 817
    Cool, thanks guys.
  • zplzpl Member Posts: 26
    Thanks alot, have to test that.
  • zplzpl Member Posts: 26
    Just would like to have control for it, like you could define where to display that spinning wheel (now it is on corner) or get rid of it totally with some kind of customised loading progress bar.
  • expired_012expired_012 Member Posts: 1,802
    I wrote to code monkey a few weeks ago asking him to give us the option of removing the loading bar when changing scenes. He said they would look into it and take the idea into consideration.
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