[WIP] Early graphic and animation test for character of the pirate themed game.

zplzpl Member Posts: 26
image

Here is my current version of the character for a pirate themed game. Idea is to have 4 moving directions for the character and here is the 1st version of head graphics (all directions intentionally face the player).

Any critics and feedback is welcome. It would be nice to find more personality for this character.

more details and shades needed.

Comments

  • PortgasPortgas Member Posts: 71
    can't see image
  • zplzpl Member Posts: 26
    there was some issues with dropbox, should work now.
  • DhondonDhondon Member Posts: 717
    Nice:) Has lots of personality. The only criticism I have is maybe the wooden-leg and the shirt should have some shading (like the hat).
  • zplzpl Member Posts: 26
    Yeah, wooden leg and torso are still work in progress. Maybe i try some kind of coat.
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    Looks really cool.
  • xyloFUNxyloFUN Member Posts: 1,593
    I love the nose! (and everything else too)
  • FranzKellerFranzKeller Member Posts: 517
    looks done to me. ;-) arrr

    well drawn.
  • massalimassali Member Posts: 57
    Nice work! I like your oldschool visual style.
  • EatingMyHatEatingMyHat Member Posts: 1,246
    very nice
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    I'd be inclined to give him different facial expressions so he can react to different events in the game.
  • zplzpl Member Posts: 26
    thanks, i really appreciate any feedback and comments.

    i'll have more variety for a character. at least 2 different animations to each direction, depending how fast hero moves.

    here is the current version of menu style i've been doing lately.

    image
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    that's very cool
  • VoidedSkyVoidedSky Member Posts: 1,095
    Neat! looks great!
    ~CTM
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    I really like it. What isthe gameplay's vibe?

    Ace
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    mynameisace said:
    I really like it. What isthe gameplay's vibe?

    Ace

    Pirates.

    LOL sorry I couldn't resist
  • zplzpl Member Posts: 26
    Hey.

    I have been thinking a simple game with "rolling ball in a maze" mechanics. Ball = pirate at the slippery deck of the ship.

    It would be nice to have some small puzzle elements included also.

    I've done simple z-depth system, basic mechanics with accelerometer control, basic level unlocking system, most graphic assets and menus so far.

    I'm a real newbie as a gamesalad developer, but i'm slowly getting there.

    I think the line where it is possible to turn back is crossed, and i hope to see something to be published.
  • quantumsheepquantumsheep Member Posts: 8,188
    zpl said:
    I think the line where it is possible to turn back is crossed, and i hope to see something to be published.

    HEY!

    No-one told me there was a line!!!

    QS :D
  • zplzpl Member Posts: 26
    hehe, that line came as a surprise for me also.
  • zplzpl Member Posts: 26
    small videoclip of the current version of character animation and some random assets:

    http://screenr.com/dYb

    sorry for poor framerate.
Sign In or Register to comment.