Pause game issue

I cant seem to pause a my game when I pause it makes everything that is in motion disappear from the scene including characters what am i doing wrong I have it the pause command it stops everything except actors that are using accelerate attributes how do I make everything stop completetly.
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In my game, I have a pause button that changes an attribute I created (Paused) to 1.
Then in every single object I have that moves, I created a master rule that everything is a part of.
When attribute game.Paused = 0
do everything
then when game.Paused changes to 1, all rules stop in place.