portrait vs landscape mode issue

RodericRoderic Member Posts: 145
edited November -1 in Working with GS (Mac)
I'm working on my first game and have started beta testing it. I loaded it onto my iphone and it works fine on portrait mode. But when I turn the phone to landscape the scene turns, fills in only a portion of the screen and gets stuck there. Meaning that when I turn the phone back to portrait mode, the scene stays in landscape mode.

I thought I had set it to only do portrait mode. So, I'm not sure why it's behaving like this. Does anyone have any suggestions on how I can fix this?
Thanks.

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Check your auto rotation settings on each scene, i think its under scene attributes
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    go into scene attributes and make sure auto rotation is only checked on the portrait options.

    and are you testing on the viewer or adhoc

    edit: jon beat me ;)
  • RodericRoderic Member Posts: 145
    Thanks for the quick response. Do I have to do that for every scene? also, fyi, this was on AdHoc.
  • ScootsScoots Member Posts: 507
    Roderic said:
    Thanks for the quick response. Do I have to do that for every scene? also, fyi, this was on AdHoc.

    Yes every scene needs to be checked.
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