Anyone ever make a sequel to one of your games? any success?
I am currently making a sequel to one of my games. The previous game is free and in around 3 months it has had over 110,000 downloads. it still sees anywhere from 200-400 downloads a day.
All of my other existing apps that are free get no where near this much attention. they see maybe 20 downloads if lucky.
I'll admit that the first version of this game is kind of lacking with game play. Even I myself have a hard time playing it for more than 20 or 30min, but that just might be because I played through every level multiple times during development. So its hard for me to replay it all again.
I had some great plans to really improve on this and I have seen a lot of cool menu templates that really make me want to give it another shot. This time around I am also paying an artist (with iAd revenue from previous) to really make it look good.
Another factor is this. I already have the game fully functioning, so it wont be hard to add more features and tweak some bugs to make it even better.
I was also able to produce a story line and even tie in the first game even though there was no story at all in the first.
I thought I would post this out there to see what people have done with sequels and if they have had any success.
All of my other existing apps that are free get no where near this much attention. they see maybe 20 downloads if lucky.
I'll admit that the first version of this game is kind of lacking with game play. Even I myself have a hard time playing it for more than 20 or 30min, but that just might be because I played through every level multiple times during development. So its hard for me to replay it all again.
I had some great plans to really improve on this and I have seen a lot of cool menu templates that really make me want to give it another shot. This time around I am also paying an artist (with iAd revenue from previous) to really make it look good.
Another factor is this. I already have the game fully functioning, so it wont be hard to add more features and tweak some bugs to make it even better.
I was also able to produce a story line and even tie in the first game even though there was no story at all in the first.
I thought I would post this out there to see what people have done with sequels and if they have had any success.
Comments
We'll see about making a sequel. If sales are fantastic, I might just sell the concept to someone. I'm a doctor, not a programmer ;-)
If I can get what I have in my head into GS properly then it will be 100X better than the original in my opinion.
So make sure its better the second time around.
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This time around like mentioned I am adding an actual story with "missions" and a game mode to play to achieve a high score.
I'm leaving the idea of mass levels will sell a game out on this one.
I will be happy with 1/3 of the sales of the first one.
Cheers.
so I would say make a great sequel and you should be fine
For some weird reason, the original app (my first try at creating one) is refusing to die! LOL