YAY Boolean attribute issues:/

wroachbarrettewroachbarrette Member Posts: 101
edited November -1 in Working with GS (Mac)
ALright this is my issue i am having, first a bit of background information: I am making a drum machine application, and have a single "beat" actor with a self.mynumber attribute that makes it unique. There are sixteen of these in one sean. Now say you select a drum sound, it will change a boolean attribute to true and then another rule will play a sound like this. RULE: when game.tempocounter = self.mynumber "then i have a set of rules underneath of that" When Sound1 is true, play sound. Now my issue is when i click on the beat attribute it will change to true because i also have it set to change color when the attribute is true. But when i click the play button to start the beat. But itW ILL NOT play. The odd thing is when i go into the Beat actor and change them to true myself, they will play. Whats up with that? Thanks in advance for any help

Comments

  • wroachbarrettewroachbarrette Member Posts: 101
    sry for this post but i really need help on this issue and im pushing it to the top again
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