Having a little trouble understanding, can anyone help?

HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
edited November -1 in Working with GS (Mac)
So I have a very simple touch control set up that works fine... most of the time! Sometimes on the first play of the game it doesn't trigger every now and then. Does anyone have any clue as to why? This is in the creator preview, GS viewer and in an ad hoc build too.

I have a non-visible, non-movable 'touch' actor 480x320. The whole scene has 1 layer and this actor is at the bottom. When touch is pressed my 'move' attribute is triggered. So most of the time this all works great. But on those times when it doesn't, when the game first loads up - the game becomes unplayable.

(When i tried changing the order and putting the touch actor on top of everything else it stopped working properly on every play)

If anyone has had experience of this and can help - cheers!

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Try to put the controls on a layer of its own first, and then put that layer on top of everything else, and maybe that will work?
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Hi SZ, yeah I tried that but the same thing happens as when i put on top in the same layer - it triggers but doesn't work properly. i.e my acceleration and velocity behaviours are not working as they should. Which is strange as the control actor only triggers a bolean. So it can only be on or off.

    Cheers anyway though.
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Anyone else have any clues...?
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