animation

gamedivisiongamedivision Member Posts: 807
edited November -1 in Working with GS (Mac)
i have a bird flying on screen so the wings flapping are one animation,i also have his eyes blinking thats 2 animations
but im not sure how to play an animation where when i throw a rock at the bird i want feathers to fall i've made the jpeg seq but not sure how to implement it, any ideas

thanks

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Use the Particle Emitter on the actor. Put it so it activates when it collides with the rock, you'll have to tweak the numbers to get something you like. And you'd only need one feather to do it.
  • gamedivisiongamedivision Member Posts: 807
    great idea didn't even think about that

    thanks
  • gamedivisiongamedivision Member Posts: 807
    well i've just tested that idea and it was perfect thanks a million
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    My pleasure, glad you got it working!
Sign In or Register to comment.