Disable physics on an actor

josephrautenbachjosephrautenbach Member Posts: 3
edited November -1 in Working with GS (Mac)
Hi.
I'm busy on a game. It's a bit like a maze game. I have certain actors like the main rectangles that form the actual maze. The ball collides with them fine, as long as movable is off. Is there any way to change the x and y or rotate the actor with the ball still colliding on it, but without the actual actor acting to physics?

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Try using interpolate, that does not require moveable on.

    You can interpolate rotation by saying

    If self.rotation
    Inerpolate rotation to 360
    Over 3 seconds
  • josephrautenbachjosephrautenbach Member Posts: 3
    Thanks! Worked perfectly.
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