ball wond bounce down a platform ,any help

guillefaceguilleface Member, BASIC Posts: 1,039
edited November -1 in Working with GS (Mac)
ok i got this platform in a diagonal angle and i have a ball that goes down, so i have a behavior accelerate for the ball with 270 direction relative to scene, i check the restitution is a least 1 , i even mess with different numbers but it wont bounce as much i want, any idea guys

Comments

  • iTouchGameriTouchGamer Member Posts: 681
    Did you put a collide attribute in the ball?
  • guillefaceguilleface Member, BASIC Posts: 1,039
    i have bounce when collide with actor 1, which is the platform
  • guillefaceguilleface Member, BASIC Posts: 1,039
    ok so i move the platform from diagonal to vertical line and now is bouncing, but ofcourse i want a ball bouncing down hill
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    what is the restitution set in. If you have the platform as un-moveable it wont use restitution. so you need to set the restitution in the ball and you can go up to 2 on that setting.

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  • guillefaceguilleface Member, BASIC Posts: 1,039
    yes in unmoveable, does restitution you mean only to this case, or overall? anyways i changed again from vertical to diagonal and moved the ball a little higher an is bouncing now, idk a little weird for me, thanks
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Physics are disabled in non movable objects so only the balls restitution will function in this case.
  • Rob2Rob2 Member Posts: 2,402
    I have restitution / friction with non movable actors, GS need to clarify.
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