Set a limit to an actor that get faster and faster

gandgand Member Posts: 54
edited November -1 in Working with GS (Mac)
I've followed TSB ball bounce between 2 walls and get faster and faster.
How can I set a limit to game.speed? Elsewhere it get so fast that disappear. :)

Thanks.

Comments

  • gandgand Member Posts: 54
    I've to say that I've a spawner actor and that my actor duplicate itself every 5 seconds.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    You can try when self motion linear velocity is greater then whatever, constrain motion linear velocity to whatever. Sorry I can't be of more help and give u a min and max expression or something, I'm not home right now
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    theres a max speed attribute in the actors have you tried setting that? I have never messed with it but that may be what you are looking for.

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  • gandgand Member Posts: 54
    Thanks, I've solved with a self.Speed instead of game.Speed attribute, then set the Motion->Max Speed attribute with boolean Apply Max Speed to true as tenrdrmer suggested.
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