Key Presses in iOS Games

For iOS games, if there are rules in it that reference key presses (like the up/down/left/right arrows on a keyboard), will that cause any problems (like Apple rejecting it for unsupported commands or something)?

I was thinking of having those in, in addition to on-screen buttons as the controls for iOS devices, to make testing in Preview mode easier but I was wondering if I left those in on a published game if that would be a big no-no. Any ideas? Thanks!

- Jeff

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