GAME SALES

GrubGamesGrubGames Member Posts: 77
edited November -1 in Working with GS (Mac)
I haven't uploaded any games yet. I was wondering, if you have uploaded a game, what kind of sales in terms of units sold have you all been experiencing.??? Thanks...!

Comments

  • ozboybrianozboybrian PRO Posts: 2,102
    I am yet to release a game myself.

    However I have asked this question many times.
    There are people I know, his first App got about 4-500 DL's in his first week. (for the iPad) my other friends is getting about $1000 a month for his.

    My other friend has about 10 games (mostly old ones) averaging him about $100 a day for them.

    I spoke to someone else who is well known in our community for making a very successful game which got about 100,000 paid Downloads. For obvious reasons I can't say who these people are.

    But I think that's ok.
    Hope it helps : )

    http://www.facebook.com/ListYourTopiPhoneGame <<<< Please like.
  • kapserkapser Member Posts: 458
    100 000 paid downloads, that is pretty awesome :)
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    the range is 0-100k. it all depends on how great your game is, and the luck you have getting featured
  • digletodigleto Member Posts: 76
    Oz - I am pretty sure they are exaggerating to you. Those are insane download numbers. Unless your N@N on the Homepage or on the top 200 ranked/category those kind of sales are not gonna happen. Especially if you are just an indie dev with no marketing.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    firemaplegame's The Secret of Grisley Manor had well over 70k downloads in it's first few mths. and that was a long time ago. I'm sure it's well over 100k by now.
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