HUD Layer doesn't work!!!

Benjamin_m5Benjamin_m5 Member Posts: 646
edited November -1 in Working with GS (Mac)
Hey there...

I've a game and there it will have an HUD Layer for the pause button, reset button, and the score! But now the Buttons on the HUD Layers follow only to the tracking area if the scene starts at the lower left corner. But I want that the scene starts at the upper right corner!!! Now if i have the tracking area at the upper right corner the buttons on the HUD Layer don't follow!

Can anyone help me please?

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    for anything you want always displaying, put it in the bottom left and uncheck scrollable. nothing else works
  • Benjamin_m5Benjamin_m5 Member Posts: 646
    Yeah!! Thanks much, i'll try it this night...:-)
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    jonmulcahy said:
    for anything you want always displaying, put it in the bottom left and uncheck scrollable. nothing else works

    Hi Jon, slight correction if you don't mind me saying; providing the HUD stuff is in its own non-scrollable layer, you can place the HUD elements anywhere you want on the screen.

    Hi Benjamin, check out this help file:

    http://gamesalad.com/wiki/how_tos:gsc_static-hud?rev=1293682819
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