Game Crashes On Iphone Whenever Changing To Next Scene

MrSquaredStudiosMrSquaredStudios Member Posts: 2
edited November -1 in Working with GS (Mac)
I just submitted my game and downloaded my app onto my Iphone. However, whenever the scene is changing to this one particular scene, it crashes. Are there any ways to resolve this?

Comments

  • DizkoDizko Member Posts: 498
    Do you have a constraint on a self.attribute?

    My game was crashing because of this after updating to 0.9.4

    Might not be your problem, but maybe it is?
  • MrSquaredStudiosMrSquaredStudios Member Posts: 2
    I updated my Iphone and it still didn't work. I think it is because of the size of the next scene. I have a rule that says when a character collides with another actor change scene to x. As it is loading, the app crashes. There are many rules and "if then" statements in the next scene. There are also many animations. Is there any way I can fix this?
    P.S. The game only crashes on my Iphone, but takes a really long time to load on my computer.
  • boredcomboredcom Member Posts: 10
    I have the same problem with my current game. Works fine on the editor (takes a few seconds to load) but then on the iPhone it loads for about 3 seconds and then crashes. There are a lot of animations and code on the scene. The whole game is only 6.5 MB but it is only that one scene, so I think it may be that it is trying to load too much? Can anyone help with this issue?
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