Gamesalad's rep

rlehmrlehm Member Posts: 320
edited November -1 in Working with GS (Mac)
It seems that the better the app made with gamesalad, the more likely that it will NOT have GameSalad anywhere in the app, no splash, no mention.

The flip side to this, the crappier the app, the more likely GameSalad will be advertised in it, splash screen etc.

GameSalad has basically ruined their own name with the way this works. What GameSalad should do, is NOT have GS splash screens by default.

Just an opinion. Were I GS devs, this would stop, it's hurting their name.
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Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Really guys the stigma is with reviewer not actual legitimate users. And I'm sure the reviewers are savvy enough to notice the trademark loading wheel of all GS Games. Like it or not they will still know very quickly its made with GameSalad. The plus to me is To the end user I Look like a more legit developer when the only thing at the beginning of my app is my splash screen.

    And honestly As cheap as pro is. I guarantee you there a loads of junk apps flowing out with custom splash screens.

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  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Yeah, most end users have no idea who or what GameSalad is. And if they did, they'd probably start making games with it.
  • DreamLabDreamLab Member Posts: 2,127
    tenrdrmer said:
    Really guys the stigma is with reviewer not actual legitimate users. And I'm sure the reviewers are savvy enough to notice the trademark loading wheel of all GS Games. Like it or not they will still know very quickly its made with GameSalad. The plus to me is To the end user I Look like a more

    Actually they usually don't. What I mean is, most of my friends and people I know don't even pay attention to that stuff. Even when I play an app, when it hits the loading wheel or loading screen, I don't even pay attention. I just look away or something until the game starts. Thats just me.
  • SkyMapleSkyMaple Member Posts: 817
    DreamLab said:
    Actually they usually don't. What I mean is, most of my friends and people I know don't even pay attention to that stuff. Even when I play an app, when it hits the loading wheel or loading screen, I don't even pay attention. I just look away or something until the game starts. Thats just me.

    +1
  • kapserkapser Member Posts: 458
    Yeah, the programmer community might consider GameSalad like a toy, but most casual gamers probably don't care.

    Customizable loading icon would be a nice feature though.
  • ozboybrianozboybrian PRO Posts: 2,102
    I'd rather play it safe.

    on: http://www.facebook.com/ListYourTopiPhoneGame
    I don't have any mention of GS.

    I use to but I removed it.
  • InLikeFlynnInLikeFlynn Member Posts: 171
    I see your point, but I think having the splash screen for unpaid is smart. Most people interested in making games are probably aware that you can make a crap game using any software. The other way to look at it is that gamers will see the splash and think "I can do better than this game".

    If they didn't even mention GS they would get pretty much nothing for letting free users try out their software, unless they end up buying it. If everyone got to customize the splash, I'm not sure I would ever pay for it.
  • DhondonDhondon Member Posts: 717
    Remove the ability to publish games with the free version. Problem solved:)
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    DreamLab said:
    Actually they usually don't. What I mean is, most of my friends and people I know don't even pay attention to that stuff. Even when I play an app, when it hits the loading wheel or loading screen, I don't even pay attention. I just look away or something until the game starts. Thats just me.

    Lol that's what I said. The users who download the game don't notice any of they gamesalad stuff. It's the reviewer sites who go in looking for what's wrong that notice so the end user really doesn't care what it's made with.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    dhondon said:
    Remove the ability to publish games with the free version. Problem solved:)

    I like it. :)
  • PhoticsPhotics Member Posts: 4,172
    Review websites — specifically Touch Arcade — don't think highly of GameSalad
    Tomorrow is too busy of a day for a GameSalad preview.
    - Hodapp

    http://forums.toucharcade.com/showthread.php?t=86586
    (Post #96)

    Touch Arcade was offered an exclusive preview of BOT. There were two communities waiting for more information. Yet, BOT was ignored because it was made with GameSalad. I've seen what they review on that website — BOT is a competitive app. Yet, it seems that I'm going to have to downplay the "Made with GameSalad" (at least initially) for the game to be successful.
  • DrGlickertDrGlickert Member Posts: 1,135
    dhondon said:
    Remove the ability to publish games with the free version. Problem solved:)

    That's not the intention of GameSalad. I believe most of us are missing the point of GameSalad.

    This is GameSalads mission statement: "Our mission is to make game creation and distribution fun and accessible to everyone."

    Notice the word, "EVERYONE." It goes on to say, "GameSalad’s flagship product, GameSalad Creator, enables the 99% of people who don’t like to code to visually make and publish sophisticated games for the Web, iPhone, iPad and Mac."

    Sure, there are a lot of crappy games made with GS. But to someone like me, that just released (soon to be approved) crappy game, it's not about the game. It's about being published, and I can brag to my developer friends that I have a game on the App store. AND, I did it in a weeks time.

    The beauty of GS is not that ANYONE can create games, but that EVERYONE can create games (think about that statement for a while, it'll set in)...
  • PhoticsPhotics Member Posts: 4,172
    DrGlickert said:
    That's not the intention of GameSalad. I believe most of us are missing the point of GameSalad.

    Actually, if you read the license agreement, GameSalad reserves the right to charge for features that are currently free. Creating games with GameSalad is different than publishing those games to the iTunes App Store.

    I think there will be a riot here if the basic version of GameSalad goes from free to paid, but look at how the website is set up... and look at the roadmap.

    I think one of the original designs for GameSalad is that you'd basically be making free games for them. You'd publish to the GameSalad.com website. It's something like Kongregate, but GameSalad provides the development tools.

    I'm not sure what GameSalad is going to do next. They might not even know for sure, as they've painted themselves into a corner. If they try to start charging for the basic version, this community will get ugly quick. Yet, how else is GameSalad going to make back the millions of dollars invested in GameSalad?

    Possible strategy... the basic Mac version stays free. The PC version that makes Android games costs money. Move the software into the cloud, support all modern platforms... including game consoles, phones and tablets (as a place to make games and/or play games). Expansion is the only way to quell distention... from angry Pro developers that have their games discriminated against... and investors that want to see a return on their money... while maintaining a happy place for beginners to play.
  • DizkoDizko Member Posts: 498
    Photics said:
    Review websites — specifically Touch Arcade — don't think highly of GameSalad

    http://forums.toucharcade.com/showthread.php?t=86586
    (Post #96)

    Touch Arcade was offered an exclusive preview of BOT. There were two communities waiting for more information. Yet, BOT was ignored because it was made with GameSalad. I've seen what they review on that website — BOT is a competitive app. Yet, it seems that I'm going to have to downplay the "Made with GameSalad" (at least initially) for the game to be successful.

    That's a tremendous disservice to BOT, tis a shame really. Who should we be more mad at, the reviewers who discriminate or the people who produce junk in the name of GameSalad? Both? This is pretty infuriating to be honest.
  • JeffreyShimaneJeffreyShimane Member Posts: 372
    @Photics
    Just curious, how did Touch Arcade know BOT was made with GS without having seen it?

    - Jeff
  • BRGKeenBRGKeen Member Posts: 40
    The joke is on the trolls. Good games sell, regardless of the engine.

    Look at it this way, the Unreal engine has produced some absolute garbage games and some absolute best sellers. There are critics of the engine, but in the end the game sells itself, not the engine.

    There are GS games that have proven to break the negative stigma of GS. Let the trolls troll because haters gonna hate.
  • PhoticsPhotics Member Posts: 4,172
    JeffreyShimane said:
    Just curious, how did Touch Arcade know BOT was made with GS without having seen it?

    It wasn't a secret. I decided that it was good to mention GameSalad as a way to promote the textbook and maybe increase the reputation of the software. That's working, but I think that association might be hurting the potential of BOT. So, for the initial launch, I'm planning to downplay the "Made With GameSalad" thing. Then, if the game is popular, I can be like "SURPRISE — it's made with GameSalad!"

    ...and I'm seriously considering adding more iOS game reviews to Photics.com. If Touch Arcade doesn't have time to respond to developers promptly and professionally, then clearly there's room for competition.
  • GamersRejoiceGamersRejoice Member Posts: 817
    Photics said:
    It wasn't a secret. I decided that it was good to mention GameSalad as a way to promote the textbook and maybe increase the reputation of the software. That's working, but I think that association might be hurting the potential of BOT. So, for the initial launch, I'm planning to downplay the "Made With GameSalad" thing. Then, if the game is popular, I can be like "SURPRISE — it's made with GameSalad!"

    ...and I'm seriously considering adding more iOS game reviews to Photics.com. If Touch Arcade doesn't have time to respond to developers promptly and professionally, then clearly there's room for competition.

    I wonder if you would have had a better chance of a preview on Touch Arcade if you sent them an ad-hoc so they could play it too?
  • PhoticsPhotics Member Posts: 4,172
    GamersRejoice said:
    I wonder if you would have had a better chance of a preview on Touch Arcade if you sent them an ad-hoc so they could play it too?

    They were offered an ad-hoc version.
  • GamersRejoiceGamersRejoice Member Posts: 817
    I see... Well, the way they handled that whole thing made me not like them so much. Pretty disappointing on their part.
  • DizkoDizko Member Posts: 498
    BRGKeen said:
    The joke is on the trolls. Good games sell, regardless of the engine.

    Look at it this way, the Unreal engine has produced some absolute garbage games and some absolute best sellers. There are critics of the engine, but in the end the game sells itself, not the engine.

    There are GS games that have proven to break the negative stigma of GS. Let the trolls troll because haters gonna hate.

    This is true, it's not so much the tool but the developer that defines how good a game is.

    It's just unfortunate because TouchArcade is pretty much THE iOS site with tons of exposure and visitors.
  • DizkoDizko Member Posts: 498
    GamersRejoice said:
    I see... Well, the way they handled that whole thing made me not like them so much. Pretty disappointing on their part.

    Agreed, it almost would have been better hadn't they responded at all.
  • PhoticsPhotics Member Posts: 4,172
    Dizko said:
    Agreed, it almost would have been better hadn't they responded at all.

    That's what was ironic about it. Hodapp posts about being too busy to review the game, but then writes another 500 word reply on why it wasn't reviewed. It seems like it would have been better to actually post an actual article. That's more pageviews for the site.
  • DreamLabDreamLab Member Posts: 2,127
    dhondon said:
    Remove the ability to publish games with the free version. Problem solved:)

    now that I have pro I do agree. I see what you guys mean now. Thats the reason, well one of the reasons, I haven't even submitted my first game yet. Still working on it. I want it to be good! not some crappy app that you can TELL it was my first. Gamesalad is excellent software with a bad rep. Plain and simple. And guess what gives it the bad rep? the bad games. Guess where most of those come from? free users.
  • GamersRejoiceGamersRejoice Member Posts: 817
    tshirtbooth said:
    I remember Darren telling me that he asked Bumped to be reviewed by them and they Told him that they see it going up in the charts and if it continues to do so then they would review it.

    I think they only review BIG label games, Very unique stuff and chart toppers.

    Id be willing to bet that even if your game was made in xcode it still would not get reviewed tell it had some great numbers to back it up.

    cheers

    That's messed up if that's true. Keep the rich, rich, and the poor, poor, I guess huh?
  • PhoticsPhotics Member Posts: 4,172
    tshirtbooth said:
    Id be willing to bet that even if your game was made in xcode it still would not get reviewed tell it had some great numbers to back it up.

    Dude, Hodapp specifically mentions GameSalad.

    Compare Hurdle Turtle to Bumps...

    http://www.appannie.com/hurdle-turtle/ranking/#view=best-ranks
    http://www.appannie.com/bumps/ranking/#view=best-ranks

    Bumps #30 overall in the US
    Hurdle Turtle #356 overall in the US

    No offense to Hurdle Turtle, but I think BOT is a much better game. I'm seeing a clear bias with Touch Arcade - they like retro games and they don't like GameSalad.
  • MrshoestoreMrshoestore Member Posts: 181
    GamersRejoice said:
    That's messed up if that's true. Keep the rich, rich, and the poor, poor, I guess huh?

    Well... that's the reality of the business. It's not their job to find games and make them successful. It's their job to review games that people want to read reviews of, which are the big label, unique, and chart toppers.

    If they spent all their time reviewing bad unknown apps, that they would lose traffic because no one would care to read those reviews
  • PhoticsPhotics Member Posts: 4,172
    tshirtbooth said:
    If they reviewed just any game then readers would we less likely to stop in and check it out every day.

    Dude, Hurdle Turtle... why are you defending them?

    There's clear excitement with BOT. There are 60,000 members in the GameSalad community and there was clear interest in an exclusive article at Touch Arcade. Sure, they want to run quality articles. I can understand that, but they didn't even look into it.
  • GamersRejoiceGamersRejoice Member Posts: 817
    tshirtbooth said:
    GamersRejoice, i dont agree. Touch arcade is a business. And If they reviewed just any game then readers would we less likely to stop in and check it out every day.

    Just like the app store its no fun going through pages and pages of crap to find the gems.

    Also if you do get reviewed by theme it would be a big achievement i think.

    cheers

    I understand that, but I don't think they should be afraid to shine some light on more indie developers is all I'm trying to say.
  • MrshoestoreMrshoestore Member Posts: 181
    Photics said:
    No offense to Hurdle Turtle, but I think BOT is a much better game. I'm seeing a clear bias with Touch Arcade - they like retro games and they don't like GameSalad.

    Well of course you probably think BOT is better, because you are making it. That is your bias.

    And reviewers have a bias to the types of games they like and don't like.

    Welcome to Earth and the reality of things. If they had a string of bad experiences with GameSalad games in the past, OF COURSE they are going to set up a bias that they all suck and move on with their lives. It's what you would do, It's what I would do. It's what people do.
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