Game freezes on iPod Touch 2G

imGuaimGua Member Posts: 1,089
edited November -1 in Tech Support
My game freezes on iPod Touch 2G when I run it in GS Viewer, altho music keeps playing. Everything fine on my iPhone 4G. I also tried old versions of my game... I also tryed Fruit Ninja template, and it works wrong on iPod Touch 2G, and works fine on iPhone 4G.

Comments

  • imGuaimGua Member Posts: 1,089
    Same with AdHoc build.
  • imGuaimGua Member Posts: 1,089
    What about viewer?

    p.s. Didn't help for Ad Hoc. Tryed 3.2 and 4.1...
  • kapserkapser Member Posts: 458
    I heard if you jailbreak and upgrade your iphone to 4.0 it will work.

    Us 1G and 2G itouch users were a little left behind by apple and GS :P
  • imGuaimGua Member Posts: 1,089
    4.2.1 is the last firmware for iPod Touch 2G.
  • MrshoestoreMrshoestore Member Posts: 181
    kapser said:
    I heard if you jailbreak and upgrade your iphone to 4.0 it will work.

    Us 1G and 2G itouch users were a little left behind by apple and GS :P

    which sucks... but the iphone/touch 5 well be out soon, probably leaving 3g in the dust soon... sadface.

    I HATE buying new apple products... I don't wanna buy a new one! Mine still works!! :)

    But i digress.. I couldn't get any builds to work on a 2g with 3.1.3, but I did get it to work fine on a friends 3gs, so I had to outsource my testing.

    But are you saying you built an Ad Hoc that doesn't work on newer devices, or you just set the publishing to the newer iOS?
  • imGuaimGua Member Posts: 1,089
    just set the publishing to the newer iOS
  • MrshoestoreMrshoestore Member Posts: 181
    ok, see I'm thinking it's just the device itself that GS is not working well with and not the iOS version... I mean I haven't tried the jailbreaking to upgrade the operating system... so I might be wrong
  • kapserkapser Member Posts: 458
    Oh sorry I tought 2G's last version was also 3.1.3

    But yeah.. these products are expensive. Most of pixels on my itouch are burnt but it's still working :)

    What hurts more is that older versions of GameSalad used to work on 1G, but now I can't even test my game.
  • imGuaimGua Member Posts: 1,089
    Yeah, on 0.92 it was fine.
  • AmrEl-HagryAmrEl-Hagry Member Posts: 29
    Can the problem be fixed by GameSalad devs or is it Apple's problem?
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