How accelerate with gravity

I have gravity for my scene set to 200. I have accelerate on mouse down for actor set at 200 (in actor behaviors). This is an iPhone project. When I run the game, the actor falls even when I am clicking on it.
I'd like the actor to get a small boost up once I click it. Then gravity takes over and starts pulling the actor back down. What am I doing wrong?
I'd like the actor to get a small boost up once I click it. Then gravity takes over and starts pulling the actor back down. What am I doing wrong?
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