GameSalad 0.9.5 – HTML5 Game Creation for Everyone

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Comments

  • NesesitaGamesNesesitaGames Member Posts: 160
    We so excited :)

    Can't wait to get Interstellar Cupcake on this. Can we make Facebook apps using embed?
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Very cool.

    You say 20 mb is recommended but you'll support up to 150mb. Do you support up to that now, or is that future related stuff.
  • imGuaimGua Member Posts: 1,089
    2 tshirtbooth, have tried to record video, but now it's working fine :) (scene load up to 5 sec).
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    @TSb ah ok good to know, cheers. Hope they typically run well on a first play for most peeps.

    Hey has anyone tried the online games on their mobile browser yet? Trying on an ipod 3rd gen now... Anyone with a non safari browser?
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Hmmm , I got error messages the 1st two attempts, then a game worked... but then crashed. Thats trying the online games on a 3rd gen ipod.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    So this only works on games that are sized for iphone? Not iPad versions or mac?
  • LumpAppsLumpApps Member Posts: 2,881
    480x320? Oh noes, all my games are 320x480 ;)
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    So we'll need to create a new version of our games with smaller, non-retina graphics? Also, does it have to be iphone landscape size? I'll check the vids out later ... i can see exciting opportunities when they have all the services up and running soon!

    Good job GameSalad ... very good work
  • RiffelRiffel Member Posts: 1,272
    tshirtbooth said:
    There are videos in the gamesaladcookbook on how to optimize for HTML5

    HI TSB
    can you post a direct link?
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    GS Team, you guys rock! This is so awesome. It couldn't come at a better time for me.

    Thanks!
  • DhondonDhondon Member Posts: 717
    I'm so glad that Project Masala was HTML5. I'm really impressed:) The only neg is that it doesn't work in the Opera browser:( Other that that, fantastic work GS-team:D
  • FanStudioUKFanStudioUK Member Posts: 459
    This is huge! Can't wait to test it!!! :D

    Are all the bugs fixed in this update?
  • calvin9403calvin9403 Member Posts: 3,186
    wow how i can I miss all this

    better forums, HTML 5, google chrome apps......

    I love you GS!

    I hate you exam!

    thanks SF
    thanks yoda
    thanks t
    thanks CM
    thanks jobs

    thanks everyone

    Calvin

    ____________________________________________________
    ________________________________________
    http://www.thatgameforum.com/
    http://gshelper.com/
    http://www.youtube.com/user/GameSaladCookbook#p/
    http://gamesalad.com/wiki/
  • LordTarantorLordTarantor Member, PRO Posts: 890
    I trying to play in the arcade but I cant see anything. I hear the sounds and musics but there is no image.
  • FanStudioUKFanStudioUK Member Posts: 459
    Video to publish for HTML5

    http://www.youtube.com/watch?v=NEGeRXVjTKk
  • calvin9403calvin9403 Member Posts: 3,186
    FanStudioUK said:
    Video to publish for HTML5

    http://www.youtube.com/watch?v=NEGeRXVjTKk

    nice
  • YodapolloYodapollo Inactive, Chef Emeritus Posts: 447
    @Basseman

    We've found a snag in our publishing server. Taking it down to fix. Once it's back up (should be very short downtime) please republish to GameSalad Arcade. Once that's done, you will see a button at the end of publishing flow that will take you to your game's page.

    --Yodapollo
  • YodapolloYodapollo Inactive, Chef Emeritus Posts: 447
    Also, some wanted the full release notes posted here. Here are the full release notes for GameSalad 0.9.5:

    Release Notes, GameSalad version 0.9.5 beta

    Features:

    Project Masala: HTML5 Publishing
    Publishing to GameSalad Arcade in HTML5 from the GameSalad Creator
    Previewing HTML5 Games
    HTML5 Advisory Warnings during Publishing
    GameSalad Arcade Updates
    Integration of HTML5 Technology to support playing of HTML5 Embedded games across all browsers.
    Social Messaging Support

    Templates:

    New Universal Control Schemes Template

    Fixes:

    GameSalad Creator:
    Previewing iPhone games when running the iOS Previewer on iPads now track touches correctly
    Resolution independence now saves correctly
    Resolution independence now correctly uses down sampled images on phones older than iPhone 4
    Changing actor color property now immediately updates actor color
    Phone call interruptions no longer cause iPhone games to lock up
    Angular drag now affects angular velocity
    Users can now delete behaviors from the My Behaviors folder
    Improved GameSalad Creator load times when launching on a slow network connection
    Resolved an issue allowing users to exceeded the allowable number of characters in a text field during publishing
    Fixed issues where GameSalad Creator hung while processing multiple clicks on the toolbar
    GameCenter leaderboards now display in the correct orientation on the iPad
    Users are no longer able to publish without a valid provisioning profile
    Best Practices Documentation:
    Best Practices for publishing on HTML5
    Referral Link
    Blending Mode Best Practices
  • SkyMapleSkyMaple Member Posts: 817
    This is going to be awesome!

    @yodapollo but what if I wanted to publish my iPhone game with html5 that has retina support. Will it not work? Should I switch it back to normal Rez?
  • 11clock11clock Member Posts: 450
    HURRAY! IPHONE GAMES NO LONGER LOCK UP, WE GET HTML5, AND I'M TYPING IN CAPS LOCK! WOO!

    *notices new forum text* ...That has to go...
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Ok, so if you post a GS arcade link on facebook, it won't be playable directly on the person's profile page (as you might guess - facebook wouldn't want games embedded that they don't get a cut of!)

    But you can click it and the game will open in a new tab/window.
  • simo103simo103 Member, PRO Posts: 1,331
    poking around 0.9.5 and looking at the control template and list of features/fixes .... great job GS thanks for all the effort, much appreciated.
  • 11clock11clock Member Posts: 450
    Should of posted it here, but oh well.

    Way to go guys! You officially gave me an eye strain!

    http://gamesalad.com/forums/topic.php?id=26144
  • AppsRacKAppsRacK Member Posts: 346
    Yodapollo said:
    Best Practices Documentation:
    Best Practices for publishing on HTML5
    Referral Link
    Blending Mode Best Practices

    Hi yoda, just want to know where can i find info regarding this update. Thanks

    -Drahc
  • MammothMammoth Member Posts: 640
    Great job guys is there any possibility there will be monitization features such as ads on these games?
  • YodapolloYodapollo Inactive, Chef Emeritus Posts: 447
    @AppsRacK

    I've had some issues with the images we were using in our documentation. I'm fixing those now and should have the supporting documentation live in the next 30-60 minutes.

    @Mammoth

    We are exploring multiple monetization methods for HTML5 games. We should be starting to roll them out in the coming weeks. And, as mentioned earlier in the thread, we're looking beyond traditional advertising.

    --Yodapollo
  • calvin9403calvin9403 Member Posts: 3,186
    Photics said:
    Web preview broken... doesn't work at all... just hangs... how does testing miss something like that? I found a huge bug in like two seconds.

    ha
  • AppsRacKAppsRacK Member Posts: 346
    Thanks Yoda.
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