Actor Placement On Dynamically Generated Grid

The following templates available on Gamesalad generate grid places through math (dynamically):
1) Grid-Based Game Template 3
2) Grid-Based Random Number Generator
3) For Loop DEMO
My question, how do I pre-place an actor in the first template mentioned above and have it's grid position register correctly?
I want to be able to set a few actors in specific grid spots and have the game attribute that tracks each actor named "piece" (game.filledSlots) account for the coordinantes of the placed actors. Whenever I pre-place an actor in the first template listed above, instead of clicking on a grid position to spawn a "piece" actor in a particular spot, the display automatically lists it's grid position at -1.7 instead of it's correct grid coordinantes.
Any help, even if it's just a way of approaching the problem, would be greatly appreciated.
Thanks.
1) Grid-Based Game Template 3
2) Grid-Based Random Number Generator
3) For Loop DEMO
My question, how do I pre-place an actor in the first template mentioned above and have it's grid position register correctly?
I want to be able to set a few actors in specific grid spots and have the game attribute that tracks each actor named "piece" (game.filledSlots) account for the coordinantes of the placed actors. Whenever I pre-place an actor in the first template listed above, instead of clicking on a grid position to spawn a "piece" actor in a particular spot, the display automatically lists it's grid position at -1.7 instead of it's correct grid coordinantes.
Any help, even if it's just a way of approaching the problem, would be greatly appreciated.
Thanks.
Comments
Thanks anyway. I hope this helps someone.