How many attributes max?

hman360hman360 Member Posts: 590
edited November -1 in Working with GS (Mac)
I will be making a large game of my own after my current project with lots of attributes. They will not all be used at once. Are about 100-200 attributes ok if I don't use too many constraints along with it and they will not all be used at once. Is this fine?

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Yeah, that will be fine.
  • DrGlickertDrGlickert Member Posts: 1,135
    Yeah, I've seen games with a couple hundred (400+) without any problems. Just watch the constrains and timers and you should be fine.
  • hman360hman360 Member Posts: 590
    YAY! I was thinking about outsourcing this project to Cocos 2d like I'm doing for my other project but I guess not thanks to this great news!

    1 timer and a few constraints for custom font. But I use a lot of change attribute to random, maybe 250+ times.
  • hman360hman360 Member Posts: 590
    Another question, can I save and load this many attributes?
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Absolutely.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    I'm loading over 200 attributes at the start of my game. I have over 400 attributes in total
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