Publishing to Mac -- project security issue

sdparduesdpardue Member Posts: 110
edited November -1 in Tech Support
I just noticed that when I publish a game to my Mac, the complete source for the game is included in the generated file.

All you need to do is open the package contents, look in Resources, and there's the entire original source for my GameSalad project in a .gameproj file.

I'd prefer not to send out my source code and make it available when I distribute a game. Can we have an "Include GameSalad Source -- Y/N" option? (default = N)

Comments

  • ORBZORBZ Member Posts: 1,304
    yea, that problem exists on the web plug-in versions too. I'm hoping that with 1.0 they will add encryption.
  • harrioharrio Member Posts: 234
    what's cookin,

    great suggestion sdpardue...i second.

    noodles...
  • quantumsheepquantumsheep Member Posts: 8,188
    Thirded here!
  • JGary321JGary321 Member Posts: 1,246
    QS TMI. Bathrooms down the hall mate.
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Yikes yeah, just published a mac file and it was there. The entire file ready to edit.
    The only thing i cant test is can i edit it with a login other than mine.

    I also tried removing it and it is indeed required for play.
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