A Kinda Working Line Drawing System

WeswogWeswog Member Posts: 1,171
edited November -1 in Announce Your Game!
Here is the game that draws a line when dragging the mouse and it works, also was tested on the iphone:)
So here it's
http://gamesalad.com/game/play/38606

Please Comment if you like it or think it's cool;) I will be making a video tutorial for this to show you how I did this.

Comments

  • BeyondtheTechBeyondtheTech Member Posts: 809
    Ok, you've got my attention. No project to download? I'd like to see how it's done. Hopefully it's not a million Actors spawning...
  • dereklaruedereklarue Member Posts: 121
    Looks like its spawning actors every (iffy) second when mouse down...
    x.x
    Bad idea if so..
    Else neat. :)
  • WeswogWeswog Member Posts: 1,171
    Here is a link to the video tutorial I made for this:)


    Here is a tutorial I made for this with the video tutorial in it that is still in draft
    http://gamesalad.com/wiki/how_tos:gsc_create_a_kinda_working_drawing_system

    Cheers, Weswog
  • WeswogWeswog Member Posts: 1,171
    I now made the project downloadable:) Here is the link to the game
    http://gamesalad.com/game/play/38606

    Please Comment about it:)

    Cheers, Weswog
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    the only problem with spawning that many actors, is on earlier devices after about 1 inch, they will get completely unresponsive.... at least with version .7 and prior, I havn't tested on a .8 version. I ran into a big problem with one of my games a few weeks ago because I was spawning too much.
  • WeswogWeswog Member Posts: 1,171
    I tested it on my 3GS and with the .82 software and I drew all over it and it didn't even crash or slow down:)

    Cheers, Weswog
  • JGary321JGary321 Member Posts: 1,246
    Spawning works a ton better with the new update i've noticed. I still prespawn some things into scenes, but if I have an actor with just a few rules I don't even bother prespawning.
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