game nearing completion, now tons of bugs..

FrontRoomGamesFrontRoomGames Member Posts: 116
edited November -1 in Working with GS (Mac)
first, trying to add a save, i put the save on my menu so when you clicked 'menu' or 'next' it would save.. then i put my load on the 'play' button and that did not work so i put it on a seperate rule on my levels screen at the very back..

and now idk why but on some levels you do not even have to get all the objects to get to the finish and complete the level..

and some levels when you collect all the objects hit 'retry' do it all again and get to the finish the menu wont even pop up..

getting close to being DONE and all excited cause i almst finished my first game, then this...

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    dont put your load in a play button or when anythings pressed or anythign like that. You want the load to happen as soon as the game starts. So part the load behavior by itself, not in a rule, inside your first scene.
  • FrontRoomGamesFrontRoomGames Member Posts: 116
    oh alright i didnt know that, but would you know why some levels run differently, cause there all set up the exact same way and yet some you dont hav eto have all the objects to complete the level.
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