how to create 'Paper Toss' motion in GS
Hi, i'm building a scene that replicates the motion and functionality of 'Paper Toss' (
)
I know how to capture the touch X & Y, and release X, Y and tie that to a vectortoangle......but how would you replicate the actual motion of the object being tossed. Because it's not 3d, i was going to interpolate the size to make it smaller over time......but i'm struggling with how to do the actual ark correctly. Thanks for your input!
)I know how to capture the touch X & Y, and release X, Y and tie that to a vectortoangle......but how would you replicate the actual motion of the object being tossed. Because it's not 3d, i was going to interpolate the size to make it smaller over time......but i'm struggling with how to do the actual ark correctly. Thanks for your input!
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Ace