Problem with collision (bouncing)

nemnem Member Posts: 9
edited November -1 in Working with GS (Mac)
Hi!

I have a problem with the collision behavior (actually with bouncing), it seems like a bug...

I have a fixed wall at the left (with collision behavior in respect to the other actors). I spawn an actor at position x=50,y=200 and I change its velocity to 287 or lower, with a direction of 100. The actor (doesn't matter if round or square), doesn't bounce off the wall. If however the angle is higher than 287 (or the speed somewhat higher), then the actor bounces.

In short, at small angles (small relatively to the wall) and low speeds the actors don't bounce off the wall.
I tried to change restitution (normally set to 1), friction (normally set to 0) and other physical parameters, but the problem persists.

I remember that someone else reported the same problem, but it was not solved to my knowledge...

Thanks!
Nem
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