PathFinding
Hi im creating a game like security
basicly i have an actor that i want to folow a predertimed path around the level.So far this has worked by using the orbzwaypoint example.
But when i want to add another of these actors they folow the same path. I want them to folow a different path.
Anyone got any solution (prehaps a better waypoint solution)
basicly i have an actor that i want to folow a predertimed path around the level.So far this has worked by using the orbzwaypoint example.
But when i want to add another of these actors they folow the same path. I want them to folow a different path.
Anyone got any solution (prehaps a better waypoint solution)
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