★★★ Some of our proudest moments with GS ★★★

UtopianGamesUtopianGames Member Posts: 5,692
edited January 2012 in Working with GS (Mac)
Below is a selection of videos for some of our proudest moments with GS I'm sure you will all agree it's a wonderful tool.

An Angry Birds demo we made for the GS team to showcase GS at a convention.



Double Dragon



Monkey Ball



Bumps



Darren.

NEW ANGRY BIRDS TEMPLATE
NEW DOUBLE DRAGON TEMPLATE

Comments

  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    Im buying the angry birds one!! :)
    Darren & Wayne are so good at GS!!
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    Angry Birds one is amazing :D

    Just bought it....
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    Hey UtopianGames,

    I am playing around, but something I'd like to change is that when someone for example
    shoots the birds,zombies 70° into the air, the camera zooms out so that the pink scene can be seen, is there a way to stop
    when the "game scene" is ending?

    Thanks for help,

    Alex
  • imGuaimGua Member Posts: 1,089
    Where is first test of displaytext behavior? :D
  • UtopianGamesUtopianGames Member Posts: 5,692
    @AIGAMES sure pop me a mail at toyboxuk[AT]hotmail.com

    @imGua not sure what your asking:)

    Darren.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    You guys rock :)

    You should of added videos of your proudest tools as well ;)

    With the ever improving GS, I'm looking forward to more proud moments from you guys!
  • UtopianGamesUtopianGames Member Posts: 5,692
    Yeah the tools are ace, i still remember nearly falling off my chair when Wayne 1st shown me the Merger.

    Darren.
  • imGuaimGua Member Posts: 1,089
    @UtopianGames, I just think, for everyone who starts using GS, first proud moment was something like, "wow, the displaytext behavior actully works, and I did it" ;)
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