publishing problem

smallingsmalling Member, PRO Posts: 72
edited January 2012 in Working with GS (Mac)
My game plays without a problem when tested on a device. But it won't open when published to my laptop. The error report says it can't find Storekit frameworks and produces an error. Is the problem related only to my computer?

Comments

  • POMPOM Member Posts: 2,599
    What do you mean it won't open on your laptop? how can it be opened? you can only test/open/play your iPhone/ipod/ipad games on the GS creator or the devices ,
    You can't open the published file on your mac , unless its a mac app , but its not since you say you test on a device ..
    So... what are you trying to do mate ?

    Roy.
  • smallingsmalling Member, PRO Posts: 72
    It is a mac app downloaded from Gamesalad. The error report says "Dyld Error Message:
    Library not loaded: /System/Library/Frameworks/StoreKit.framework/Versions/A/StoreKit...
    Reason: image not found.

    It seems a though it is looking for an in app store kit framework that it can't find. I just don't know why. Thanks for repsonding.
  • POMPOM Member Posts: 2,599
    If you want to test a mac app , the easiest way to do is to publish your game with GS and NOT to choose "publish for the mac app store"
    Then you can open the file on your computer , and make the testing , once you are happy , publish again and check the "publish for the mac app store" box
    The send the file to apple..

    Roy.
  • smallingsmalling Member, PRO Posts: 72
    Thanks Roy, I think I'm about ready to send it on to apple. It's my first game and everything is still unfamiliar territory.
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