Jump Game Help
I have a jump game I'm working on. Everything is working fine. I am not using gravity but an acceleration behavior 2000 down on my actor. I have a rule key is pressed and CH ATT( self.linearvelocity Y to 4000) that all works fine but what I notice, in the viewer anyway, is I'm not getting consistant jump heights. Any ideas why this might be?
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Comments
Fashanable late?
Roy.