Anyone have this issue? possible bug

SingleSparqSingleSparq Member Posts: 1,339
edited November -1 in Tech Support
I've taken an actor and moved it into an scene, then unlocked in the scene to be a actor instance that's not part of the prototype. I deleted all it's attributes (cause all I really want it the actor and it's image for showing in the instructions scene) - but for some reason the instance reacts like the prototype on the iphone (but not on the web).

For instance I have a bulls-eye that follows the user touching the screen in the game - but in the scene I'm placing it in, I've removed all the attributes to the actor instance that make is work Yet, it still works - how is that possible?

There is nothing else running the scene that can affect it either.

Comments

  • SingleSparqSingleSparq Member Posts: 1,339
    Tried it - still does it - tried it with a completely blank scene - placed bulls-eye actor in it unlocked it, deleted attributes, saved it , ran it on iPhone and it still follows my finger - very odd indeed - guess I'll just have to place them via Photoshop to the screen itself (don't want to create more actors just for showcasing)

    I shall report it as a bug a s well.
  • SingleSparqSingleSparq Member Posts: 1,339
    Let me try it in a new project and see if it happens there.
  • SingleSparqSingleSparq Member Posts: 1,339
    I'm getting too punchy as it's late will look at it again tomorrow - If I don't resolve it I may send it your way. Thanks for your help
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