I have 9.87, 9.89,9.90 I will put them on the unoffical GSguide tomorrow Dave and oh BTW if you had Skype I could shooot you this files right now...lol Hint hint
gyroscopeI am here.Member, Sous Chef, PROPosts: 6,598
Not everyone uses GS to make games for young adults. I'm currently a Pro user and use GS to make Educational Apps for young kindergarden children. This recent forced Ad change does worry me a little, as our free users who are making similar educational apps/games are now seen to be forcing Ads on young kids - which IMO is simply wrong.
SlickZeroHouston, TexasMember, Sous ChefPosts: 2,870
Not really. Unless the ads that pop up are adult oriented and you have a kids game. Although, they are taking care of that already.
You are now able to use your own splash screen as a free user, no more GameSalad intro. They switched out the GameSalad splash logo/ad for an ad that actually benefits both them, and the developer, instead of a splash screen that was associated with bad games by bad developers.
Children are happy clickers, especially young children who cannot read and are stimulated by audio visual only. My concern for our free users making educational apps are that when these ads pop up the child is clicking the screen and off they go to advertisers content rather than paying the game/educational app. I know you can disable in app purchases etc but you will be surprised how many parents don't disable this feature. My young seven year old who does have her own iPod this christmas is often asking me for help where her games have attempted to go off to advertisers or paid content and although i have disabled the internet and downloading paid content they still try and dial out which confuses young children and as a parent it is very frustrating and IMO reflects negatively on the developer. Like i mentioned beforeads in games for older users is fine and yes young children are exposed to ads in real life but this is in a linear fashion, I'm just very uncomfortable with placed advertising in educational apps for our younger users.
THEN MAKE GAMESALAD 20$ FOR A GAME WITHOUT ADS AND PRO 300$ AND FREE WITH PLAY HAVEN!!!!!
gyroscopeI am here.Member, Sous Chef, PROPosts: 6,598
It's rude to shout...
SlickZeroHouston, TexasMember, Sous ChefPosts: 2,870
I don't think children pushing on buttons during the Playhaven ad will download any unwanted apps while they are playing. You still have to enter your Apple password before you download an app from the app store.
@ryguy140 ... I believe under System Preferences .. keyboard .. modifier Keys .. you can set Caps Lock to "No Action" ... if you want to still use the other keyboard.
Thanks @FryingBacon for the tips. I've resubmitted with the previous GS, sans ads. An update to Tiny Diggers should go live before this Thursday's refresh!
Seems like a middle-ground account level could solve this problem pretty easily. I don't need pro features, but I'm also in the camp where my apps don't cater to the Playhaven ad crowd. A non-consumer game app with ads for other games looks ridiculous. I have a hard time charging someone 99 cents for an app with an ad in it, too. I COULD purchase a pro account for $500, but I won't. I don't make enough in sales to justify it.
I would, on the other hand, pay something like $100/yr for an account that removes the ads but gives no extra functionality over the free version. Having a free version with ads allows GS to cater to game-making for "everyone," while the ad-free version allows a little more leeway and gives GS some money in return. GS likely won't make $100 off my Playhaven ad clicks anyway, since the target audience is wrong. Everyone wins - GS, me, and the app customer.
Comments
Except buying a pro membership..?
You are now able to use your own splash screen as a free user, no more GameSalad intro. They switched out the GameSalad splash logo/ad for an ad that actually benefits both them, and the developer, instead of a splash screen that was associated with bad games by bad developers.
I would, on the other hand, pay something like $100/yr for an account that removes the ads but gives no extra functionality over the free version. Having a free version with ads allows GS to cater to game-making for "everyone," while the ad-free version allows a little more leeway and gives GS some money in return. GS likely won't make $100 off my Playhaven ad clicks anyway, since the target audience is wrong. Everyone wins - GS, me, and the app customer.